RETRIBUTION OF SCYRAH

Determined to save their goddess from the human wizards whose magic they believe is slowly killing her, the deadly warcasters of the Retribution of Scyrah strike with their armies and arcane warjacks against any who stand in their path. Take command of the combined might of Ios with this fully loaded battlegroup box!

This box contains everything one player needs to charge into battle.

Battlegroup Box Contents

  • 4 Highly Detailed, Single-colored Plastic Miniatures with Stat Cards
  • Basic Training Tutorial Guide
  • Battle Map & Obstacle Card
  • Introductory Guide
  • WARMACHINE: Prime Rules Digest
  • 18” Ruler
  • 4 Six-sided Dice
  • 10 Focus & 3 Spell Tokens



The nation of Ios has long isolated itself from the peoples of the Iron Kingdoms. Among the few Iosans willing to venture outside its borders were members of the Retribution of Scyrah, a zealous and outlawed splinter sect devoted to stopping the proliferation of human magic. Recent events, however, have seen the Retribution gain political prominence within Ios, as it was they who liberated the frozen god Nyssor from the clutches of Khador.

Members from numerous Iosan houses have now banded together to fight for the future of their race beneath the banner of the Retribution of Scyrah. This has brought the might of powerful military houses alongside the guerrilla-style mage hunters who have long prosecuted the Retribution’s secret war against human arcanists. This new army relies upon millennia of military tradition, the tactical acumen of their commanders, and the knowledge that should they fail there will be no tomorrow for their people.

The soldiers of Ios are backed by the mighty myrmidons, sleek warjacks that utilize technology far beyond the ken of man. Unhindered by national borders and more than equipped to contend with the mightiest militaries of the Iron Kingdoms, the Retribution of Scyrah represents a relentless threat to all human practitioners of magic.

MAGISTER HELYNNA - A theorist and unconventional freethinker, Helynna has dedicated her life to the advancement of myrmidon technology. The affinity that exists between her and the arcanikal constructs she commands transcends the normal bond between warcaster and myrmidon, a culmination of her understanding of the inner workings of these machines. Viewing each battle as an experiment, Helynna delights in sending Shyeel myrmidons crashing into enemy lines and unleashing their potential as only she can.

MANTICORE - House Shyeel has brought the power of its formidable myrmidons to the Retribution, fighting machines enhanced by sophisticated arcanika systems. The Manticore is equally as formidable in melee or at range, thanks to kinetically augmented attacks and its Cyclone Cannon.

GRIFFON - The Griffon is a sleek and fast myrmidon, designed for swift flanking maneuvers. Its power field enables the Griffon to become near-weightless for short intervals, allowing for long, loping strides before it strikes home with its powerful halberd. By judicious use of this field the Griffon can negotiate marshy terrain, dense undergrowth, or other obstacles.

CHIMERA - The Chimera has an unsettling appearance as its active power field makes its form blur and fade. Once it nears the enemy, a Chimera becomes a delivery device for its warcaster’s most powerful arcane powers, channeled across its arc node. The Chimera will strike and kill with its scything arm-mounted glaives, then vanish as nearby soldiers turn to desperately engage it. With a flicker of blended light it appears behind them to deliver arcane death.


Beyond the Battlegroup Box