Armed with the most advanced mechanika in the Iron Kingdoms, the warjacks and warcasters of Cygnar provide commanders with the perfect balance of mobility, strength, and stopping power. Take command of the noble forces of Cygnar with this fully loaded battlegroup box!

This box contains everything one player needs to charge into battle.

Battlegroup Box Contents

  • 4 Highly Detailed, Single-colored Plastic Miniatures with Stat Cards
  • Basic Training Tutorial Guide
  • Battle Map & Obstacle Card
  • Introductory Guide
  • WARMACHINE: Prime Rules Digest
  • 18” Ruler
  • 4 Six-sided Dice
  • 10 Focus & 3 Spell Tokens

Blood and sweat, hope and desperation, gun smoke and arcing lightning: all these accompany the blue and gold banner of the Cygnus into battle. Cygnar is a protector of its people at odds with myriad enemies that seek its strength and prosperity for their own. Seasoned by bloody warfare, now its proud military defends the nation from the wolves of Khador, the pious fires of the Protectorate of Menoth, and the undying horrors of Cryx.

The crown jewel of the Iron Kingdoms, Cygnar is unequalled in the synthesis of magic and science known as mechanika. Its advanced technology is evident in the varied strengths of its troops, from specialty forces such as the legendary Stormblades and Arcane Tempest gun mages to the rank-and-file long gunners and trenchers. While the Strategic Academy reinforces the front lines with recruits, the Cygnaran Armory fortifies those lines with a constant supply of powerful warjacks.

In truth, the Cygnaran spirit resting in the hearts of its soldiers is the military’s true strength. They remain more than willing and ready to defend themselves and their beloved kingdom from those who would crush the principles of freedom for which Cygnar stands.

MAJOR BETH MADDOX - A fierce Storm Knight of consummate skill, Major Maddox is a born survivor and a superlative officer, a woman whose courage and resolve have made her the face of the modern Cygnaran military. Maddox survived as a prisoner of war held by the Protectorate of Menoth and managed her own daring escape after years of captivity. She has adopted a “no man left behind” policy and does not hesitate to go off-book to ensure the safety of those under her command.

IRONCLAD - The Cygnaran Armory takes pride in its innovation and technological superiority, traits seen in all the battle-tested warjacks built on the classic Ironclad chassis. Armed with a powerful quake hammer, the Ironclad effortlessly smashes lesser combatants to scrap.

LANCER - The Lancer was developed with an emphasis on defense and survivability. The machine’s main weapon is a heavy spear designed to keep adversaries at bay, and its sturdy shield generates a shock field capable of burning out a warjack’s cortex on contact. The Lancer is valued most of all, however, for its arc node. A device of unquestionable utility, the arc node allows a warcaster to extend his arcane reach across the battlefield.

FIREFLY - The light warjacks commissioned by the Cygnaran Armory set the standard by which all light ’jacks are judged. The original Charger chassis has proven an excellent platform for versatile and deadly machines. The Firefly is the most recent variant of the Charger chassis and possesses cutting-edge electro-mechanika capable of frying opponents to a crisp.

Beyond the Battlegroup Box